Diploma Programme students write about characters as though they were people with biographies rather than constructions made of language choices. That single habit caps a lot of essays, because the assessment criteria reward analysis of how a writer builds an effect, not a summary of who the character is. The seven activities below all put students in the position of the maker, which is the quickest way to make construction visible.
The move from describing to analysing
A student writing "the narrator is unreliable" has made an observation. A student writing "the narrator's habit of correcting himself mid-sentence invites doubt" has made an argument. The gap between them is not vocabulary. It is that the second student noticed a technique operating on a reader. You cannot lecture that into place. You can, however, make students build characters themselves, break them, and watch what changes when a single choice changes.
Seven activities, each with its purpose
- One line, three deliveries. Give three students the same line of dialogue and three contradictory motives. The class writes what they inferred about the speaker. The purpose is to separate what is on the page from what a reader supplies.
- Register surgery. Rewrite a paragraph of a character's speech into a formal register, then into slang. Students then argue about what is lost. The purpose is to establish that voice is a choice made at word level.
- The object test. Each group receives three objects a character owns and must infer the character, then compares their inference with the text. The purpose is indirect characterisation, which students under-read constantly.
- Hot-seating with evidence cards. The student in role may only answer using quotations from the text, held in hand. The purpose is to stop invention masquerading as interpretation.
- Foil swap. Move a minor character from one text into a scene from another and ask what the scene now reveals. The purpose is contrast as a technique rather than a coincidence.
- Silent film scene. Groups stage two minutes of a scene with no words, only movement and position. The purpose is to show how much characterisation lives in staging and description rather than in speech.
- The single-sentence introduction. Students write the first sentence a reader meets a character in, then swap and predict the whole character. The purpose is to demonstrate how early and how economically a writer sets expectations.
Each activity produces talk, and talk needs consolidating into written analysis before the lesson ends. Characterisation and Analysing Fiction is built for exactly that transition, with four levels of differentiated writing frames and answer keys, so that the group who spoke brilliantly and wrote nothing has a route onto the page.
Giving students the language for voice
Students describe voice with adjectives when they need categories. The distinction between language that behaves as though it were spoken and language that behaves as though it were written is one of the most useful analytical tools available at this level, and it applies equally to a nineteenth-century narrator and a contemporary chat log. Conceptuality and Mediality – Koch & Oesterreicher's Language Proximity & Distance Teaching Unit lays that framework out with worked examples, and once SL and HL students have it they stop calling everything informal.
Where this lands in the wider course
Characterisation work feeds the internal assessment more than almost anything else you teach, because a strong oral or essay depends on the student having a technique-level claim rather than a plot-level one. Keep a running wall of technique cards from these seven activities and let students take them into planning; the card that says indirect characterisation through objects is worth more at that moment than a revision guide.
There is a live Theory of Knowledge thread here as well. When a text is generated rather than written, who made the character choices, and does the question of intention change what a reader is entitled to claim? AI Literacy & Cybersecurity Activities | Artificial Intelligence, Prompt Engineering & Online Safety | Computer Science Bundle | Grades 7–10 gives a practical way into that discussion for a group that has just spent a fortnight arguing about authorial choice, and it works as a single lesson rather than a detour. Run the seven activities across a unit and the essays change shape: fewer sentences about what a character is like, more about how the reader was persuaded to think so.


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