Sell task cards, classroom games and escape rooms
Task cards, review games, escape rooms and bingo sets get students moving and talking. They are also fiddly to print and easy to name badly. This guide covers layouts, rules, naming and pricing for game-style resources.
Short answer: To sell task cards and classroom games on TeachLessons, send a print-and-cut PDF with an answer key and recording sheet, plus PNG or JPEG previews and a thumbnail, to support@stifo.de after applying. Use your own game names rather than trademarked ones, write clear rules, and set your own price. You keep 70% of net revenue.
Why do teachers buy task cards and classroom games?
A set of task cards can be a scoot around the room on Monday, a small-group station on Wednesday and early-finisher work for the rest of the term. Games turn review into something students ask for. Teachers buy them because making 32 good cards, a game board and an answer key takes a full evening, and the result needs to survive a laminator and a class of ten-year-olds.
Popular formats include:
Task cards
Sets of 24-40 cards on one skill, with a recording sheet and key. Easy to use for scoot, stations or centers.
Escape rooms
A story, a sequence of puzzles and a final code. Popular for end-of-unit review in upper elementary, middle and high school.
Board and card games
Original board layouts, matching games, dominoes and bingo for vocabulary, facts and phonics.
Can I use famous game names like the ones on store shelves?
This is the main rights pitfall for game resources. Names of commercial board games, TV quiz shows and branded party games are usually trademarks, and their boards, artwork and card designs are protected too. Selling a resource called after one of them, or copying its board layout, can lead to a complaint and the resource being taken offline.
- Give your game its own name: "Fraction Climb", "Vocabulary Showdown", "Four-in-a-Row Verbs". A descriptive name is also better for search.
- Design your own board. Common mechanics like rolling a die and moving along a path are fine; a copy of a famous board is not.
- Generic formats such as bingo, dominoes, memory or matching, and task cards are normal descriptions you can use.
- Don't use characters from movies, cartoons or video games on cards or covers, even as decoration.
TeachLessons does not check resources for third-party rights. You are responsible for making sure names, artwork, fonts and clip art are yours to use commercially. See clip art and fonts for commercial use and copyright basics for teacher-authors.
How should I write rules for a classroom game?
If a teacher has to work out the rules on the spot, the game will flop in front of the class. Write rules a substitute teacher could follow:
- Number of players or groups and how long a round takes.
- What to print and cut, and how many copies per group.
- Setup in three or four short steps, ideally with a photo or diagram.
- How to play, turn by turn, and how a player wins.
- Variations for faster or slower groups.
For escape rooms, add a teacher answer sheet with every code, a timing guide and tips for groups that get stuck. A one-page student-facing rules card is a nice touch for stations.
How do I design print-and-cut task card layouts?
Teachers often print task cards on card stock, laminate them and cut them out by hand or with a paper cutter. Layouts that make this easy get better feedback:
- Four or six cards per page in a regular grid, with thin, visible cut lines and a small gap between cards.
- Card numbers in a corner so a dropped stack can be put back in order.
- Keep text away from the card edges so a slightly crooked cut doesn't remove it.
- Provide a color version and a black-and-white version that reads well on colored card.
- Put a recording sheet with numbered boxes and an answer key that matches the card numbers in the same file.
Say clearly whether the file is US Letter, A4 or both. A card layout designed for Letter can get clipped on A4 if the margins are tight. Send the printable as a PDF; if you have several files, put them in one ZIP named, for example, Multiplication-Task-Cards-Grade-3.zip.
Should I include a digital version of my task cards?
Many teachers want both: printed cards for stations and a digital version for homework or projecting. A digital version might be a Google Slides deck with one card per slide and a typing box, or a self-checking form. Delivering it as a PDF with a copy link inside the same ZIP keeps everything together. Test the link while logged out before you send it. Our page on selling Google Slides resources covers delivery and editing in detail.
How much should I charge for task cards and games?
Price on the number of cards and how much use a teacher will get. A small set for one lesson is different from a 40-card set with print and digital versions that a teacher will use every year. You choose the price in US dollars; we suggest $4.99 or more for a single resource, but it is a suggestion only.
| Product | Example price | Your payout |
|---|---|---|
| Bingo set for one topic | $3.00 | $2.04 |
| 32 task cards with key | $3.50 | $2.38 |
| Task cards, print and digital | $5.00 | $3.40 |
| Original escape room | $10.00 | $6.79 |
| Year of review games | $20.00 | $13.58 |
Your payout is 67.9% of the price after the 3% payment cost and the 70/30 split. Work out other prices in the payout calculator.
What previews do games need, and how do I join?
Show the game in use if you can: a photo of cut, laminated cards on a desk, or a board set up with counters, is more convincing than a flat PDF page. Add one full page of cards at readable size and a glimpse of the answer key. Previews and thumbnails must be PNG or JPEG files; see how to make previews and thumbnails.
To join, fill in the short application form. We email you the seller documents, including the Resource Submission List. Add a row for each game or card set, then send everything in one email to support@stifo.de. We confirm receipt within 2 business days and your resources go live as soon as they are set up, with no extra approval round, so send final, proofread files.
Frequently asked questions
Can I name my review game after a TV quiz show?
It's safer not to. Show and game names are usually trademarks. Give your game its own descriptive name, which also helps teachers find it.
Is it fine to sell bingo or memory games?
Yes. Bingo, memory, matching and dominoes are generic formats. Make sure the content, layout and artwork are your own or properly licensed.
How many task cards should a set have?
Many sets have 24 to 40 cards, enough for a whole-class scoot. More important than the number is a matching recording sheet and answer key.
What do I earn on a $5 task card set?
You earn $3.40 per sale: $5.00 x 0.97 x 0.70.
Can I include a digital version in the same product?
Yes. Put the printable PDF and a PDF with a copy link for the digital version in one ZIP, and mention both in the description.
Can I sell my games on other marketplaces too?
Yes. There is no exclusivity with TeachLessons, unless you signed an exclusive deal elsewhere for that resource.
Ready to sell your teaching resources?
Apply with the short form. We email you the seller documents, you send your final files with previews and thumbnails, and we set up your product pages, your author page and landing pages. You keep 70% of net revenue, with no fees and no exclusivity.
Keep reading
General information about the TeachLessons Seller Program, not legal, tax or financial advice. The signed Seller Agreement sets out the binding terms. Questions: support@stifo.de.

